Completely new to Blender and ProRender and testing to see if GPU renders work. I can render Blender test files with Cycles/Eevee but when I use ProRender I either get a transparent frame (see attached) or Blender crashes after a few minutes.
Also, if I render that default opening scene (cube), ProRender is much slower than Eevee even though on a my Mac, Eevee has no GPU support. Does ProRender work with existing Blender materials and lights or do you have to convert them?
Have tried every combo of CPU and GPU, the render status from the bottom states 100% and I'm viewing the rendered result, slot 1 combined - see attached incase I'm not using Blender right
Hope that all makes sense and sorry if I'm using Blender wrong, very new.
File: Wasp Bot from: Demo Files — blender.org
Mac Pro 6,1 12C, 64GB RAM, D700s
Blender 2.80 (2.80 2019-07-29
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGILL)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY
Termination Signal: Illegal instruction: 4
Termination Reason: Namespace SIGNAL, Code 0x4
Terminating Process: Blender