AnsweredAssumed Answered

Should ProRender work with Blender test scenes out of the box?

Question asked by cmscss on Aug 29, 2019
Latest reply on Sep 16, 2019 by wasintw

Hi There,

 

Completely new to Blender and ProRender and testing to see if GPU renders work. I can render Blender test files with Cycles/Eevee but when I use ProRender I either get a transparent frame (see attached) or Blender crashes after a few minutes.

 

Also, if I render that default opening scene (cube), ProRender is much slower than Eevee even though on a my Mac, Eevee has no GPU support. Does ProRender work with existing Blender materials and lights or do you have to convert them?

 

Have tried every combo of CPU and GPU, the render status from the bottom states 100% and I'm viewing the rendered result, slot 1 combined - see attached incase I'm not using Blender right

 

Hope that all makes sense and sorry if I'm using Blender wrong, very new.

 

Cheers

 

Ben

 

File: Wasp Bot from: Demo Files — blender.org 

 

Mac Pro 6,1 12C, 64GB RAM, D700s

OSX 10.14.6

Blender 2.80 (2.80 2019-07-29

ProRender 2.0.112

 

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_CRASH (SIGILL)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Termination Signal: Illegal instruction: 4
Termination Reason: Namespace SIGNAL, Code 0x4
Terminating Process: Blender [13976]

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