AnsweredAssumed Answered

DirectX and Stereoscopic 3D Support

Question asked by crefvik on Apr 19, 2012
Latest reply on Apr 24, 2012 by chm



I'm a software developer for Infinite Z. Our product is zSpace, a stereoscopic 3D display with built in support for head tracking, and we are trying to support the AMD FirePro graphics cards. We currently tested our OpenGL support with the AMD FirePro V5900, AMD FirePro V7900, and ATI FirePro V8800 cards. Now I am now trying to add support for DirectX 9, 10, and 11, which as you probably already know doesn't support native stereo. I've looked at the AMD Quad-Buffer SDK, which seems like its exactly what I'm looking for. However, according to the documentation, only the AMD Radeon 5000 series or newer card is supported.


How can I get Quad-buffer support for the FirePro cards mentioned above using DirectX 9, 10, and 11?


Thanks for your help,