I have a question regarding the Mirror material built in pro render library or even the one I generated by myself. If you look at the right side, there are some mirrors on the wall and the problem with it, I can’t seem to find a solution to make it crystal clear just like what mirror supposed to be. I tried it on a new file but the problem still persist. I tested it and the far monkey from the plane got blurred out than the close one, which I believe it should not behave like that.
My PC specs :
-RX580 8gb
-Ryzen 5 3600
-Asus B450M Gaming plus
Currently running on windows 10, blender 2.83.9, Radeon pro render latest