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PC Processors

SNJA742
Adept I

9950X3D Core parking issues and freezing.

Newest bios, newest drivers, fresh install, balanced windows power profile. When i load into my single player Minecraft world it freezes the PC for 15 seconds. Cant click on anything, complete freeze. When it catches up all cores are at 100% briefly. Worked fine on my 9800X3D. When i uninstall the AMD software and drivers via windows control panel and DDU, the problem goes away. Download drivers, problem comes back. Sooo yeah.

 

Also, on Counter Strike 2, its not fully parking all the cores. Parks them partially, and then some come back to life, over and over. To my understanding the new drivers should park all non 3dvcache cores while playing games. Correct me if I'm wrong.

11 Replies
neikosr0x
Adept I

I am having very similar issues with the core parking not parking cores or just partially... i have tried reinstalling drivers over and over but nothing seems to work, in fact if I use AMD chipset drivers, some games just stutter like hell and even crash, going back to Asus websites' the stutters disappears and no more CPU related crashes... it seems to varied from mobo to mobo, but this is definitely an issue on mine, BIOS is fully updated and it happens at stock settings as well.

poohkij
Adept I

My 9950X3D keeps freezing, but the mouse can still move. The cores are also not parking correctly

Yes, the mouse moves but the entire PC is frozen and you cant click on anything right?

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Matt_AMD
Community Manager

With the latest AMD Chipset drivers installed from the AMD website and running Minecraft, try switching to the High Performance power plan before you launch the game and let me know if that helps.

When running games, the cores on the second CCD should be mostly parked. However, if the CPU utilisation becomes high enough, it is normal and expected for one or more cores on the secondary CCD to wake up and become utilised. Based on what you both described, it sounds like this is what is happening. It is normal, so please don't worry.

To verify at least some of the cores are parked, you can launch Resource Monitor in Windows, switch to the CPU tab and under Views select small. Now scroll down to core 8-16, launch your game and once the game is at the main menu, alt tab out to resource monitor and you should briefly see the word Parked against cores 8-16. 

Please note that once you are back at Windows desktop, no cores should be parked. This is normal and expected. 

Hey Matt, thanks for the reply, i just tested on the high performance plan confirming that the minimum processor state was at the default 5% instead of the balanced plans default of 0%. This didn't help unfortunately. I also tried to set it to 100% for minimum to see if that helps and it didn't either. The system freezes for 15 seconds. Complete freeze. Cant click anything. The CPU maxes at 100% while loading into the world. Once it loads, everything seems fine. 

 

I have an ROG STRIX X870E-E GAMING WIFI with bios version 1203, 3/4/2025. 
My AMD drivers and software are 25.3.1 and the chipset drivers are 7.02.13.148.

 

Once again. When I removed the chipset drivers. The problem isn't there. Its almost like the game is causing the chipset drivers to freak out trying to navigate which cores to use. Idk I'm just spit-balling.

 

As for Counter Strike core parking issue. I understand what you are saying but every other game seems to park the cores correctly but when playing counterstrike many cores are parking and awaking constantly over and over, most times multiple cores (2 or 3). For example since its in the conversation, with Minecraft, all the cores stay parked 100% for the entire time that I'm playing Minecraft..once I'm able to load into the world.

 

FYI, i am using task manager, resource monitor, and park control to monitor parking cores. All 3 opened on the second monitor while i test.

I'm having the exact same issue, same hardware.

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With regards to CS:GO, that's normal and expected behaviour. Games that put more strain onto the CPU will wake up cores on the second CCD as needed, and this helps improve performance. Games that are more GPU utilized, you may see the cores tend to stay parked more often as more CPU grunt is not needed. 

As for Minecraft, I had a search on YouTube and found it running on a 9950X3D and it seems to run fine as far as I can tell. Ryzen 9 9950X3D vs Minecraft | Distant Horizons, Shaders, Physics

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I apologize but is this an AI response? Firstly, it's CounterStrike 2, not CS:GO. They run on different engines and one is depreciated. This leads to me believe there was zero investigation into it because what you said about GPU and CPU doesn't apply to the instance. CounterStrike 2 is almost entirely GPU based now, whereas with the old CS:GO that was depreciated 2 years ago, that was CPU based. Also, Minecraft is more CPU based. So just to recap, you said GPU based games park better but in real world, CPU based games are parking better. Secondly, I already said it's runs Minecraft fine, it's when you load into the world where it freezes the PC. I feel like if I worked for AMD, I would do the following to verify.. Download Minecraft Java edition, create a single player world, exit said world, shut down PC (not restart), turn PC back on, load Minecraft, click the single player world you just made and try loading into it and see if your PC freezes as well. 

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My mistake  meant to say Counter Strike 2. I tend to get the games confused however my answer still applies. 

To respond to your OP you said - 'To my understanding the new drivers should park all non 3dvcache cores while playing games. Correct me if I'm wrong.'

To recap, I'm saying that you are partially mistaken.  If CPU thread utilisation is high enough, then one or more cores on the second CCD may wake up and become active during games. This sounds like what is happening when you play CS2. This should not cause an issue, if things are configured correctly on your system. The cores won't always be parked 100% of the time in my experience. 

For example, I see it on Cyberpunk 2077 at 4K with Ray Tracing enabled as I move around the world, as well as other games. Sometimes one or more cores on CCD1 may wake up momentarily. I have core parking setup and functioning correctly. 

However, it sounds like you have other issues with your system that may be causing issues with Minecraft and Counter Strike 2. 

Here is an hour and a half gameplay from Minecraft running on the 9950X3D, without any stuttering after loading into the world. I believe this counts as loading into the world?

https://www.youtube.com/watch?v=yLSwVP8igDE&ab_channel=XxREDxZON3xX

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To follow on from my earlier post, I have an example with some screenshots. 

I setup an overlay using MSI Afterburner and Riva tuner which will hopefully illustrate my point slightly better. 

In both screenshots you can see I have CPU information such as clock frequency, per core CPU usage etc visible on the overlay. In screenshot 1, you can see that all cores are parked on CCD1 as they are at 0% utilisation. You can see that the overall CPU utilisation is at 20%. This is running at 4K resolution, with FSR in Performance mode with Frame Generation enabled. 

4K RT Ultra + FSR Performance.jpg

 

For the second screenshot, I keep the settings the same but reduce the resolution to 1080P. This increases the FPS significantly, and therefore the overall CPU utilisation goes up and therefore cores on the second CCD wake up and become active. More effort is required from the CPU to drive the higher FPS. The GPU is no longer completely the limiting factor, now more effort is required from the CPU. 

1080P RT Ultra + FSR Performance.jpg

 

Even at 4K in a mostly GPU limited scenario, one or more cores may wake up periodically and become active on the second CCD as you game. I find it does happen on Cyberpunk periodically as I drive around the world and CPU utilisation climbs higher at various points of the game. This behaviour will vary slightly depending on the game and image quality settings used, but it should give you an idea of what I was trying to explain previously. 

 

Here are some things to check to make sure you have your system setup correctly and that core parking is functioning on your system. 

  1. Update your BIOS to the latest. Furthermore, in the motherboard BIOS please use the default settings which means the CPPC option is set to Auto. 
  2. Use Windows 11 23H2 (22631.5192) or 24H2 (26100.3775) latest build.
  3. Use the latest AMD Chipset driver (7.02.13.148). 
  4. Make sure Game Bar is enabled, it is by default. 
  5. Make sure Game Bar is up to date. You update it via the Windows Store. 
  6. Make sure Game Mode is enabled in Windows, it is by default. 
  7. Use the Windows Balanced Power Profile. 
  8. After these steps, things should work, however given your issues complete the steps below. 
  9. Restart the system and upon boot run the following command as Admin in Command Prompt start /wait Rundll32.exe advapi32.dll,ProcessIdleTasks and hit enter. This will take around 15 minutes to complete. You will know its finished when the Command Prompt updates to indicate you can type another command. 
  10. To verify that core parking is working, run the command powercfg.exe /queryprofile scheme_current profile_gamemode CPMinCores in an Admin command prompt. It should inform you that the Balanced power profile is enabled and that core parking is working. If you see another result, something went wrong. 
  11. At this point you can launch a game and core parking should be working. 
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I am having this exact same issue. X870e 9950x3d. Black Screen Crashing, typically on game exit.