Many popular modern games use pixel art, such as Blasphemous 2, Stardew Valley, and Dead Cells. It would be nice to be able to apply a system-level CRT filter, because not all of them come with one, and pixel art looks best with a CRT filter.
Those games output high resolutions, so the filter will have to do pixel counting periodically, to ensure the proper number of scanlines are rendered. Surely, most Radeon GPUs can handle that.
I would also like to be able to set the number of scanlines manually.
Thank you!