Lets all post the crash bugs in this thread. I will break them down by game.
Further more I have reported several of these via the bug reporting tool. I have come to the conclusion that there are no consistent work arounds for these issues and must be addressed by AMD themselves. The issue lies in Direct X12 as certain games that run DX12 are having issues.
Across all games = Change resolution settings midgame = Crash
Kingdom Hearts FINAL MIX
Playing at a resolution above 720p results in a crash if you skip the cutscene before destiny Islands. If you put refresh rate on you will crash if you pause and unpause the game.
Kingdom Hearts Rechain of Memories
Playing at a resolution above 720p results in more crashes. Locking fps to 60 or 120 results in a crash if you try to battle any heartless on the map. If you try to save after exiting and entering a room you will usually crash.
Kingdom Hearts II FINAL MIX
Playing at a resolution above 720p can cause crashing more frequently. If you choose to watch cutscenes for your playthrough you will crash on the cutscene where Namine first meets Roxas, but you will also crash on the cutscene where Kairi and Selphie are talking about Sora and Riku. I also crash when pausing and unpausing at times. You will run into a crash simply by entering and exiting a train in Twilight Town.
Kingdom Hearts Birth by Sleep FINAL MIX
Playing at a resolution above 720p can cause crashing more frequently. The tutorial is liable to crash without putting refresh rate on. Without Refresh Rate on the game is a stuttery unplayable mess.
Send as many bug reports to AMD via the Bug Report Tool, it's high time these crashes were addressed! It us unacceptable how unstable this is on AMD Radeon RX7000 series GPUs.
What's the point of fixes if you ignore the other issues that are being reported?