There are 2 ways of limiting the issue (not fully fixing) but you wont be happy about it;
- Turn RT transparency ON (medium or high) - raster transparency is still broken
- DISABLE reflections - both SSR and Global.
I finished game and not planing to get back to it, but time i wasted for testing this potato release is way to much than i needed to say its title favoring Nvidia (and i hate it - its next remedy game that do this) and you cant do anything about that.
I have played a little with renderer.ini - disabled FSR comepletely, tried FXAA, native and this problem still is there - on upscaled and native resolutions. Thats my propably last remedy game.