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OpenGL GL_LINE_SMOOTH BUG
When using GL_LINE_SMOOTH I get distorted lines, which at some moments can completely disappear. This appeared around after driver version 22.5.1. Below I have attached a video of the application on different driver versions and video cards. And also the source code of the application.
The correct work is shown on driver version 22.5.1 as well as on nvidia videocard.
Video from NVIDIA video card: https://youtu.be/ANFkzX83zEg
Video with driver version 22.5.1 from AMD RX 6800XT video card: https://youtu.be/EfD2mEdobZw
Video with driver version 23.5.2 from AMD RX 6800XT video card: https://youtu.be/OFCHMbxOoX8
Source code: https://github.com/LuckerCracker/amd-line-test
Build: https://github.com/LuckerCracker/amd-line-test/releases
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Hi @luckercracker ,
Thanks for reporting the issue and providing the demo application. I have whitelisted you and moved the post to the OpenGL forum. I will forward this issue to the OpenGL team.
Thanks.
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Update:
We have filed an internal bug ticket to track this issue. Will keep you posted on its progress.
Thanks.
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Is there any news?
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As I can see from the related ticket, the OpenGL team has identified the root-cause of the issue. They are now working on fixing it.
Thanks.
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Update:
The issue has been fixed internally.
Thanks.
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When will there be a driver update with this fix?
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As I can see from the related ticket, the fix is expected to be released in October or November. Note, this is just a tentative timeline and may change as decided by the release team.
Thanks.
