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11-04-2022
06:16 PM
Feature Request: OpenGL Conservative Rasterization
Hello!
As far as I know AMD GPUs support Conservative Rasterization since RDNA which is also exposed in Vulkan and DX 12. However it's not in OpenGL.
Implementing the existing GL_NV_conservative_raster extension would be very little effort.
Conservative Rasterization is used in well known computer graphics algorithms like Voxel Global Illumination and emulating it in geometry shaders is slow.
I would appreciate if this functionality (and perhaps related one like GL_NV_conservative_raster_dilate?) makes it into upcoming driver releases!
1 Reply
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11-06-2022
10:42 PM
Hi @BoyBaykiller ,
Thank you for posting it. I have whitelisted you and moved the post to the OpenGL forum. I will forward this feature request to the OpenGL team.
Thanks.
