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OpenGL & Vulkan

BoyBaykiller
Adept II

Feature Request: OpenGL Conservative Rasterization

Hello!

As far as I know AMD GPUs support Conservative Rasterization since RDNA which is also exposed in Vulkan and DX 12. However it's not in OpenGL.

Implementing the existing GL_NV_conservative_raster extension would be very little effort.

Conservative Rasterization is used in well known computer graphics algorithms like Voxel Global Illumination and emulating it in geometry shaders is slow.

I would appreciate if this functionality (and perhaps related one like GL_NV_conservative_raster_dilate?) makes it into upcoming driver releases!

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1 Reply
dipak
Big Boss

Hi @BoyBaykiller ,

Thank you for posting it. I have whitelisted you and moved the post to the OpenGL forum. I will forward this feature request to the OpenGL team.

Thanks.