Greetings all! We have some exciting updates to the Radeon ProRender plugin for Maya we want to share with you all. And as always we are looking for feedback based on your testing. Here are the big items:
Ornatrix Hair support:
Esphere's Ornatrix hair plugin for Maya is a great tool for creating and grooming hair looks: Ornatrix Maya Free to try. We added support for rendering the hair in the plugin. Simply create the hair with their tool and it will be translated at render time.
Installers cleaned up.
Similar to the blender plugin installer, we no longer prompt for OpenCL support in the installer, if there is no OpenCL device, it will show in the plugin device settings
RPR Lights show in the Maya Light Editor and HyperShade
Maya 2020 support
Many updated shader nodes. More Maya shader nodes are support and return better results
OpenVDB volume node -
Create an OpenVDB volume object and import a VDB file for rendering volumes.
New features:
Updated flags for command line render
-stmp - to enable or disable render stamp
-devc - to choose render device. Format is "gpu1;cpu"
Example: render.exe -r FireRender -of "jpg" -im "test3" -stmp 1 -devc "gpu1;cpu" arealight_test1.mb will enable render stamp and enable first GPU and disable CPU.
Fixes:
macOS: RadeonProRenderMaya_2.8.77.dmg
Windows: RadeonProRenderMaya_2.8.44.msi
the convert scripts are missing in the latest installation
/Users/Shared/RadeonProRender/Maya/plugin/scripts/fireRender/convertAI2RPR.py
/Users/Shared/RadeonProRender/Maya/plugin/scripts/fireRender/convertRS2RPR.py