I run virtual pinball (VPx) which is 3D gfx. All my tables are demanding and most render perfectly and work flawlessly on VPx's 'High Video Setting'... but even on low setting I have some tables with a few elements that are not rendering properly. These tables have zero lag, zero stutter during motion, etc -- and the blocky areas are always the same per table, and always element without motion (the components of the table do not move... like bridges, etc)
I have a Ryzen 5560U (4GB dedicated to GFX in BIOS) with the latest AMD drivers installed. I enabled 'Alternative Depth Buffer Processing' but that didn't fix it. Seems that its no a lack of horsepower since most tables work perfectly, and its only specific 3D elements that have the issue. I cant find a pattern to what has issues.
Really appreciate the help.