I'm starting this thread to discuss Displacement in the RPR plugin for blender. We would like community opinions here.
This is hard to get right and keep within the Blender workflow. Here's a few points:
So in short there's a bunch of slightly esoteric settings to support here if we want to completely match Cycles. OR we just do our own thing here. One thing to note is the subdivision settings will be changing in blender 2.82 supposedly.
My preference here is to expose the "Displacement Mode" setting and use that to do bump or displacement accordingly. This would match Cycles better. But I would like community voices to be heard.
In my point of view, i think that using Displacement Mode in RPR will make it easier to people understand and migrate to RPR.
And i liked the ideia of having adaptive subdivision automatically on or of, but i also think that in this case would be nice to have a option to turn it on or off manually just in case.