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Blender Discussions

Potential major bug/issue

OS: OSX 10.4.3

Software: Blender 2.79b

ProRender version: 1.8.253 (core 1.321)

Issue: Different rendered output when rendering with either CPU, GPU or CPU + GPU.

Pay attention to the light passing through the glass spheres, noticeably much more light passing through on the CPU only render, this is with caustics disabled in the shader/material. I've also done the same test with caustics enabled, still quite a large difference between each render device mode.

Attached packaged scene file and images.

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