Hi all. I am trying to use an image sequence as a texture in a scene I'm working on. For some reason, the image sequence is staying static. Conversely, in an engine like Cycles or Eevee, the image sequence plays as intended. Has anyone else run into this issue?
I'm on a Macbook Pro 2018, OS Mojave, Blender 2.82 RPR version 3.0.1.
Any help or guidance would be much appreciated!