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Blender Discussions

prodeous
Journeyman III

Blender Cycles X- dropped OpenCL - whats next

As Blender made the decision to drop OpenCL from future Cycles-X, what will happen now?

I tried ProRender, and some bugs, and adjusting to much of my procedural work for already existing projects is a no go.

So what are your thoughts, what other methods can be used by AMD/Blender to implement support CyclesX?

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