Good afternoon everyone!
I have attempted to install Radeon ProRender SEVERAL times into blender 2.82.
I have gone through the standard install steps countless times with a fresh install of blender 2.82 and a fresh install on the zip folder at:
Can anyone help me as to why blender keeps crashing whenever I try to enable the addon?
I am having the exact same problem. I think the add-on needs to be updated. Using the Radeon Pro Render with the CPU causes a crash every time.
- Open Blender
- Render Settings "Radeon Pro Render"
- check box for CPU rendering (leave GPU rendering on)
- Switch the default box to render view.
Result: Instant crash 100% of the time.
Leaving off CPU rendering will work albeit not as well as one might hope.
The Radeon card is not recognised for Open GL (for use with cycles). I can't work that out either.
....just to add:
This is the latest version of Radeon Pro Render with the everything correctly installed.
Mac 6-core 3.46 Ghz 64 Gb RAM
Hi! the future Radeon Pro Render plugin release will be used .zip installer and for now, try to delete RPR from Windows "Programs" settings and install RPR with closed Blender and recheck if blender active in Task manager, because if Blender process active RPR get an error with activation and installation. Thank you!
This happens with blender 2.90 as well. I use an imac retina5K, 27ich 2017 with a radeon pro 580 8GB and it even crashes on the default cube.
I am having the same issue. Blender crashes when I try to enable the Pro Render Add-on. I have tried a fresh install and a manual install.
Has AMD responded at all?
iMac 2019, i9, 16GB RAM, OS 10.14.6, AMD Pro Vega 48, RPR V3.0.8
I have kind of the same issue but the renderer does not work in any shape way or form in any version of blender I have tried. 2.83, 2.92, 293.
it doesn't crash on IPR just everything shows grey and when going back to any other renderer mode it freezes in some version and not on others, different behaviors in each version of blender.
I have installed RadeonProRenderForBlender_3.2.2_MacOS and the material library. the renderer just does NOT work.
my specs are: 2012 Mac Pro dual xeon x5690, 48gb ddr3 ECC ram 1333 mhz, radeon rx 580. Mac OS big sur 11.2.3