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Blender Discussions

rdeleonp
Adept II

Blender 2.8 - Eevee vs Cycles vs Radeon ProRender (RPR) - RPR output is not similar

Hi.

Just testing RPR plug-in on Blender 2.8.

Eevee and Cycles provide the most similar output.

RPR seems faster than Cycles, but the default output seems way different.

Examples attached.

Can anyone help?

Cheers.

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7 Replies
bsavery
Staff
Staff

Re: Blender 2.8 - Eevee vs Cycles vs Radeon ProRender (RPR) - RPR output is not similar

Can you attach a scene please?

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rdeleonp
Adept II

Re: Blender 2.8 - Eevee vs Cycles vs Radeon ProRender (RPR) - RPR output is not similar

Hi.

Sorry for the delay.

Here you go:

Blender file

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rdeleonp
Adept II

Re: Blender 2.8 - Eevee vs Cycles vs Radeon ProRender (RPR) - RPR output is not similar

Posted the link.

If it expires, let me know to upload again.

Cheers.

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arozghon
Challenger

Re: Blender 2.8 - Eevee vs Cycles vs Radeon ProRender (RPR) - RPR output is not similar

Thank you

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arozghon
Challenger

Re: Blender 2.8 - Eevee vs Cycles vs Radeon ProRender (RPR) - RPR output is not similar

So was checked current scene and we have some unsupported features for now: its Cycles\Eevee intensity setup (power), and attribute node. If you need to get same result with RPR lights - you can change Units to Watts (for current case)pastedImage_1.png

Thank you!

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rdeleonp
Adept II

Re: Blender 2.8 - Eevee vs Cycles vs Radeon ProRender (RPR) - RPR output is not similar

Hi.

Thanks for replying.

I made the adjustments, but still cannot get similar results.

Cheers.

 get s

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arozghon
Challenger

Re: Blender 2.8 - Eevee vs Cycles vs Radeon ProRender (RPR) - RPR output is not similar

Yes, i see that. And now it's expected, because RPR, Eevee and Cycles have different rendering algorithms, and for get correct soft shadows in RPR you can use Area lights as Key Light and also add HDRI map to Environment Light for more realistic reflection and SSS results in RPR.

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