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03-12-2024
02:46 PM
Work graphs on rx 6000
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03-26-2024
11:54 PM
as i saw GDC the Work Graph is rely on mesh shader and there is a minor difference in implementation of mesh shader in RDNA2 (Rx6000) vs RDNA3(Rx7000) so i think it is possible to support rx6000 series with little to no cost
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04-08-2024
11:47 PM
it seems its not rely on mesh shader and it isnt required for "D3D12_WORK_GRAPHS_TIER_1_0" feature set and it require mesh shader for "D3D12_WORK_GRAPHS_TIER_1_1" so it might be possible to support older cards
Refrence: https://microsoft.github.io/DirectX-Specs/d3d/WorkGraphs.html#d3d12_work_graphs_tier
