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3ds Max Discussions

Ana_Grace
Journeyman III

Optimizing Particle Simulations in 3ds Max

I've been working on a project that heavily involves particle simulations, and I'm facing some performance challenges. The scenes tend to get quite heavy and slow to work with.I was wondering if anyone here has some solid tips or strategies for optimizing particle simulations in 3ds Max. Are there specific settings or techniques you use to keep things running smoothly without compromising the quality of the simulation?I'd really appreciate any advice or insights you can offer. Thanks in advance!

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