Sprites are missing in GZDoom when using OpenGL acceleration with the latest graphic card driver 18.7.1. Apparently this has been an issue before with past driver versions but I can't find a fix short of rolling back to a previous driver version.
Sprites are missing in GZDoom when using OpenGL acceleration with the latest graphic card driver 18.7.1. Apparently this has been an issue before with past driver versions but I can't find a fix short of rolling back to a previous driver version.
I would report this to AMD as a driver bug the won't see your report here. I have seen this many times to where it was fixed once and then broken again. The link to report: AMD Issue Reporting Form