Bi-Weekly Beta builds of Radeon ProRender for 3DSMax

Document created by bsavery Employee on Oct 25, 2018Last modified by bsavery Employee on Jun 28, 2019
Version 12Show Document
  • View in full screen mode

Note, these are beta builds, stable builds are currently hosted HERE

2.5.429 - uploaded 6/14/2019:

  • Fixed a crash when removing emissive shader while interactive rendering
  • Fixed a crash with adaptive subdivision
  • Fixed artifacts on NVidia cards with curve objects
  • Double sided emission in Uber should work
  • Fixed artifacts with active shade rendering and adaptive subdivision enabled
  • Fixed an issue with default "headlight" being added in scenes with emissive objects.
  • Fixed issue with Active Shade not respecting unlimited time limit
  • Fixed issues with Shadow Catcher giving incorrect results
  • ML Denoiser falls back to CPU on unsupported GPU.

 

2.5.430 - uploaded 6/28/2019:

  • Fix a memory-leaking crash when rendering an animated sequence

 

Download:  RadeonProRender3dsMax_2.5.430.msi

 

 

Thanks for helping test!

AMD RPR team

Attachments

    Outcomes