Note, these are beta builds, stable builds are currently hosted HERE
2.5.429 - uploaded 6/14/2019:
- Fixed a crash when removing emissive shader while interactive rendering
- Fixed a crash with adaptive subdivision
- Fixed artifacts on NVidia cards with curve objects
- Double sided emission in Uber should work
- Fixed artifacts with active shade rendering and adaptive subdivision enabled
- Fixed an issue with default "headlight" being added in scenes with emissive objects.
- Fixed issue with Active Shade not respecting unlimited time limit
- Fixed issues with Shadow Catcher giving incorrect results
- ML Denoiser falls back to CPU on unsupported GPU.
2.5.430 - uploaded 6/28/2019:
- Fix a memory-leaking crash when rendering an animated sequence
Thanks for helping test!
AMD RPR team