I am interested in accessing the raytracing capabilities of AMD GPUs for use with OpenGL 4.6. This could be done through proprietary APIs, as some other vendors do, or as an official OpenGL extension. Can you provide any information on this? AMD's mid-range cards provide support for basic raytracing at a very compelling price my users would find appealing.
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It looks like it is probably possible to use Vulkan for raytracing with OpenGL if the appropriate extensions are available. A GL-RT extension would be better of course, but I am okay with this solution: https://stackoverflow.com/questions/38907764/how-to-render-to-opengl-from-vulkan
Our alternative is to use Nvidia Optix with OpenGL and not support raytracing on AMD cards. I'd prefer to be able to offer my customers an affordable raytracing GPU.
I am also interested in that. It would be amazing if AMD offered an OpenGL ray tracing extension!
It looks like it is probably possible to use Vulkan for raytracing with OpenGL if the appropriate extensions are available. A GL-RT extension would be better of course, but I am okay with this solution: https://stackoverflow.com/questions/38907764/how-to-render-to-opengl-from-vulkan