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OpenGL & Vulkan

hzqst008
Adept I

OpenGL user-mode driver crash : Got instant crash inside glCompileShader->atioglxx.dll

driver version 22.20.27.02

It works fine if GL_ARB_bindless_texture not used

 

1.png2.png

 

Here are the vertex shader and fragment shader code:

https://gist.github.com/hzqst/2d081fcc2de734b2faf287349abc5e8b

https://gist.github.com/hzqst/a0b0a6e5de86e41a596cba4d47a435dc

 

My device and driver version :

 

3.png4.png

2 Solutions

Sorry, I can't provide any ETA at this moment. However, as I can see from our issue tracking system, the fix is not expected to be included in the next public release.

Thanks.

View solution in original post

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The crash seems to be fixed in the driver update 2023.02.14 (23.2.1). thanks guy.

View solution in original post

9 Replies
dipak
Big Boss

Hi @hzqst008 ,

Thank you for reporting the issue. From the above driver information, it looks like an older Adrenalin version. Can you please try the latest Adrenalin driver available here: Adrenalin 22-10-3 to check if the issue is reproducible or not?

Thanks.

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tried  Adrenalin 22-10-3 but still crash. need any extra information?

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Thanks for sharing the observation. I will report the issue to the OpenGL team. If any further information is needed, I will let you know.

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Just to let you know, a bug ticket has been created to track this issue. 

Thanks.

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As I have been informed, the issue has been fixed internally.

Thanks.

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so we can get the updates in few days?

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Sorry, I can't provide any ETA at this moment. However, as I can see from our issue tracking system, the fix is not expected to be included in the next public release.

Thanks.

0 Likes

The crash seems to be fixed in the driver update 2023.02.14 (23.2.1). thanks guy.

Thanks for the confirmation.

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