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forkwny
Adept III

Radeon 23.7.2 drivers - broken dual -source blending (affects Dolphin)

The new 23.7.2 drivers have broken dual -source blending within Dolphin, which is a fairly niche feature that Dolphin uses for correct emulation. As a result of this driver issue, graphics won't render properly when using Vulkan as the Graphics back-end. Not sure which other graphics applications or games might be affected by this bug, but I would presume more than just Dolphin is affected. Hopefully this gets fixed asap.

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Ryzen 9 5900X CPU, RX 6700 XT GPU, Windows 11 Pro x64 build 23H2
3 Replies
TheDarkgg
Adept I

Still the same problem with 23.10.1 drivers.
Vulkan is broken with Dolphin (GC and Wii games), game elements are not displayed correctly.

Forced to switch to OpenGL.

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TheDarkgg
Adept I

It was a dolphin hack that caused the vulkan bug in version 23.7.2 of the AMD driver.
The bug has been patched with the latest "dev" versions of Dolphin.
https://forums.dolphin-emu.org/Thread-vulkan-back-end-broken-latest-dev-builds-perhaps-by-newest-amd...

Agreeing with the most recent post (before mine). The reason for that Vulkan bug had to do with a "hack" that was coded within Dolphin which supported Windows 8. This hack caused major issues when Vulkan was selected as the graphics back-end. The Dolphin developers have since removed this hack. This was a Dolphin issue rather than an AMD driver issue. That being said, I have had NO issues with Vulkan as the graphics back-end in Dolphin, since that hack was removed.

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Ryzen 9 5900X CPU, RX 6700 XT GPU, Windows 11 Pro x64 build 23H2
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