Showing results for 
Search instead for 
Did you mean: 

Graphics Cards

Adept I

OpenGL Depth Rendering Problem On Specific Programs

Hello. I have been hacking away at this issue since I first purchased this PC about a year ago. In a specific game, Second Life, my AMD GPU is delivering serveral rendering issues.

1. Constant Random Crashes

2. Inability To Render Depth Maps in game

3. Low FPS

Included in this link is my forum post from Second Life's forums which led me to conclude it is an OpenGL Rendering Issue.


YES I have uninstalled Reinstalled

YES I have updated drivers

YES I have messed with game settings.

I have escalated this issue to the develops of the Second Life Viewer called Black Dragon and they were stumped. I escalated this issue to the developer of Gshade. They were also stumped.

This image describes in detail my issue. this specific program, which runs on OpenGL is not able to produce a depth map. In addition where I should be getting at least 30FPS in all areas I find I am getting about 7-10. In addition it crashes randomly all the time. The injected software in the red window on the right is a photo manipulation tool called Gshade.






Here is some diagnostics information from GPU-Z


Current PC Setup:


AMD Ryzen 5 3600 6-Core Processor

Base speed: 3.60 GHz
Sockets: 1
Cores: 6
Logical processors: 12
Virtualization: Enabled
L1 cache: 384 KB
L2 cache: 3.0 MB
L3 cache: 32.0 MB

Utilization 21%
Speed 3.94 GHz
Up time 0:09:42:59
Processes 240
Threads 3550
Handles 147577


16.0 GB

Speed: 2667 MHz
Slots used: 2 of 2
Form factor: DIMM
Hardware reserved: 49.1 MB

Available 2.4 GB
Cached 2.0 GB
Committed 26.4/38.0 GB
Paged pool 530 MB
Non-paged pool 402 MB
In use (Compressed) 13.5 GB (198 MB)

Disk 0 (C:)


Capacity: 447 GB
Formatted: 447 GB
System disk: No
Page file: No
Type: SSD

Read speed 4.1 KB/s
Write speed 108 KB/s
Active time 0%
Average response time 0.7 ms


Realtek PCIe GbE Family Controller

Adapter name: Ethernet
DNS name: Home
Connection type: Ethernet
IPv4 address:
IPv6 address: fe80::d521:9179:7a33:a3e5%5
Receive 4.8 Mbps
Send 16.0 Kbps


AMD Radeon RX 5600 XT

Driver version: 30.0.15002.1004
Driver date: 3/9/2022
DirectX version: 12 (FL 12.1)
Physical location: PCI bus 43, device 0, function 0

Utilization 58%
Dedicated GPU memory 5.7/6.0 GB
Shared GPU memory 0.2/8.0 GB
GPU Memory 5.9/14.0 GB

5 Replies

  1. What is the OS  (version and build)?
  2. Motherboard make and model, including BIOS version?
  3. Display(s) make and model?
  4. Cables and adapters used to connect the GPU to the display(s)?
  5. Resolution and refresh rate set to?
  6. Application/Game version and build (available under help)
  7. AMD Chipset driver installed? 

1 & 2


3 & 5:



4: HDMI and one DP

6: Second Life Release (64bit), Black Dragon (64bit)
4.0.2 - Refreshing Dragon, Firestorm 6.5.3 (65658) Mar 1 2022 10:01:35 (64bit / SSE2). All are clients, or "Viewers" used to access Second Life and all have the same issue. And this issue has persisted over multiple versions over the course of a year since the computer was assembled.



After a year of research I am 100% CONFIDENT that the solution is NOT: Updating the AMD driver, Updating the client programs, Messing with their game quality settings, or uninstall reinstall. Infact sometimes this game crashes the GPU so bad that it completely corrupts the driver and falls back on windows default drivers and I have to completely reinstall AMD.


Meanwhile Microstar is offering BIOS version AF (April 2022). Your BIOS is 3 years old. Please update your system BIOS. In addition I have not received any answer to question no. 8.

Is the AMD Chipset driver installed?


What is a system BIOS and how do I update it?

And isnt the AMD driver the driver I installed through the AMd Adrenaline software I screenshot?

Here it is again.





1. System BIOS Update:

How to flash the BIOS (SOP Download)
Youtube: MSI® HOW-TO use M-FLASH for BIOS
We suggest using Chrome or Edge browser to download BIOS, Drivers, etc.

Version: 7B84vAF , Date: 2022-04-20

2. AMD Chipset Driver: