cancel
Showing results for 
Search instead for 
Did you mean: 

First Look at AMD FidelityFX Super Resolution 3

alexander_blake-davies
38 0 190K

AMD FSR 3 blog banner.jpg


Massive Performance. Maximum Fidelity.

AMD FidelityFX™ Super Resolution1 (AMD FSR) is our cutting-edge upscaling technology originally released in 2021 and updated to AMD FSR 2 last year. Since then, the number of available and upcoming games that support FSR has grown rapidly to over 300 games!

AMD FSR 3 Gamescom blog 300 games.jpg


In addition to bringing AMD FSR to more and more games — we’ve also been working hard to bring you the next generation of the technology, AMD FSR 3! It uses a combination of super resolution temporal upscaling technology and frame generation to deliver massive framerates in supported games.

We are excited today to give you a first look at FSR 3 in one of the games expected to add support, Forspoken by Square Enix. And what’s more, it’s coming out sooner than you think with the first game updates planned for early fall in Forspoken and Immortals of Aveum by Ascendant Studios and Electronic Arts.


New Features of AMD FSR 3

The key enhancement in AMD FSR 3 over FSR 2 is the addition of frame generation. This technology uses an enhanced version of AMD Fluid Motion Frames (AFMF)2 optical flow technology and temporal game data such as motion vectors to generate additional high-quality frames for a higher framerate in supported games, up to 2x2. The additional performance from frame generation can be extremely beneficial in very demanding situations such as gaming at 4K with maximum ray tracing settings or when framerates are heavily CPU-limited.


During development, we were fully conscious of the challenges involved so that frame generation did not have an impact on in-game UI. We have addressed this in FSR 3 with UI processing included as an integral part of our solution to minimize any impact frame generation may have on the in-game interface.


AMD FSR 3 also includes the latest version of our temporal upscaling technology used in FSR 2 which has been optimized to be fully integrated with the new frame generation technology, and a new “Native AA” quality mode which we go into more detail later in this blog. However, our focus with FSR 3 has been on creating high-performance, high-quality frame generation technology that works across a broad range of products.

 

AMD FSR 3 Gamescom blog Performance.jpg


Frame Generation for Massive Performance

AMD FSR 3 frame generation technology, when combined with super resolution upscaling, enables framerates in supported games that were previously thought of as unachievable in the most graphically demanding titles, even at 4K with maximum ray tracing settings. You can use frame generation with any of the familiar FSR 3 upscaling quality modes, including “Quality” and “Performance”, so you can configure the ratio of upscaling image quality to performance to suit your preferences.

In the chart below you can see the massive up to 3.3x boost in framerate3 AMD FSR 3 in “Performance” mode and frame generation enabled can provide.

AMD FSR 3 Gamescom blog performance chart 1.png
One important point to note, though — when using frame generation, we recommend always running at a minimum of 60 FPS before frame generation is applied for an optimal and low-latency experience. Depending on the graphics hardware being used and overall system specifications, we suggest adjusting your game graphic settings, resolution, and upscaling quality mode to achieve this.

 

AMD FSR 3 Gamescom blog Native AA.jpg


New “Native AA” Mode for Maximum Fidelity

“Native AA” stands for Native Anti-Aliasing and is a new quality mode being introduced in AMD FSR 3. Unlike the other modes, it lets you use AMD FSR 3 without applying any upscaling but still applies the high-quality anti-aliasing and sharpening of FSR for improved image quality over native resolution.

That means in cases where the default game AA is not optimal, using “Native AA” mode can provide better image quality. There is a modest performance cost when using this new mode, however, when combined with AMD FSR 3 frame generation, “Native AA” mode can also provide a substantial performance boost as can be seen in the chart below.

AMD FSR 3 Gamescom blog performance chart 2.png


“Native AA” mode plus frame generation offers the best of both worlds — improved image quality and performance. 4


Latency Reduction

AMD FSR 3 includes latency reduction technology for responsive gaming experiences when using frame generation technology. Running at 60+ FPS before enabling FSR 3 frame generation is recommended to mitigate any latency introduced by the technology.

AMD_Radeon_Anti-Lag_plus_Blk.png


Additionally, gamers using AMD Radeon™ RX 7000 Series graphics cards can optionally switch on and combine the benefits of our new driver-based AMD Radeon™ Anti-Lag+ technology5 (part of an upcoming update to the
AMD Software: Adrenalin Edition™ application) to further lower latency in supported games, which will include FSR 3 games like Forspoken, when frame generation is used. For gamers using AMD Radeon™ RX 6000 series or lower graphics cards when playing an FSR 3 game, they can use Anti-Lag instead, which works in all games.

For all gamers using virtually any hardware, the built-in latency reduction technology in AMD FSR 3 will provide valuable latency reduction when using frame generation, and our in-driver latency reduction solutions are a BONUS for AMD Radeon gamers that stack on top to provide the best experience possible.


AMD FSR 3 Game Support

The first games expected to add support for AMD FSR 3 are Forspoken and Immortals of Aveum in early fall. We are also announcing an initial 10 further games that are expected to support FSR 3, with even more games expected to add FSR 3 in the future:

AMD FSR 3 Gamescom blog upcoming games.jpg


We already have 15 game developers and publishers currently committed to supporting AMD FSR 3, with more expected to come on board in the future:

AMD FSR 3 Gamescom blog partners.jpg


We are also working closely with Epic Games to bring support for AMD FSR 3 to Unreal Engine, and an FSR 3 plug-in for Unreal® Engine 5 will be available soon for developers to help make integrating FSR 3 into their UE5 games as easy as possible.


Continued Support for Open Innovation

As part of our AMD FidelityFX technology suite of features and technologies for developers, AMD FSR 3 will be an open-source technology, freely available for developers on GPUOpen.com in the near future and supported on a wide range of products and platforms, including consoles. FSR 3 will also be joining the AMD FidelityFX SDK alongside the other AMD FidelityFX technologies available on GPUOpen.com.

AMD FSR 3 is designed as a scalable solution with frame generation that supports multiple hardware platforms. It is designed to work on many types of PCs, regardless of the underlying graphics hardware vendor, and even consoles. AMD FidelityFX technologies make it easier for developers to create for one platform and easily port over to another, getting their latest creations into the hands of as many gamers as possible. AMD FSR 3 will also be easy to integrate, allowing developers to spend their valuable time focusing on other critical areas of the game that need more attention to enable the best possible experiences, and help them meet deadlines to bring their latest creations to market.


AMD FSR 3 Supported Products

AMD FSR 3 is an open technology that does not require machine learning (ML) hardware, allowing it to be supported on a broad range of products and platforms, including consoles. When using FSR 3 with super resolution upscaling and frame generation we recommend the following hardware:

Supported and Recommended Hardware for using AMD FSR 3 with Upscaling and Frame Generation

AMD

NVIDIA

Supported:
AMD Radeon™ RX 5700 and above

Recommended:
AMD Radeon™ RX 6000 Series and above

Supported:
NVIDIA GeForce RTX™ 20 Series and above

Recommended:
NVIDIA GeForce RTX™ 30 Series and above


(Note: we do not suggest using frame generation on products lower than our recommendations above. How frame generation performs will depend on the capabilities of your GPU and on older hardware you may not have an optimal experience and may see little to no improvement in performance.)

As AMD FSR 3 is an open technology, it will work on a broader range of hardware beyond what we recommend above. If just using super resolution upscaling WITHOUT frame generation, we recommend the following hardware:

Supported and Recommended Hardware for using AMD FSR 3 with Upscaling ONLY

AMD

NVIDIA

Supported:
AMD Radeon™ RX 590 and above

Recommended:
AMD Radeon™ RX 5000 Series and above

Supported:
NVIDIA GeForce® GTX 10 Series and above

Recommended:
NVIDIA GeForce RTX™ 20 Series and above

 

AMD FSR 3 Gamescom blog launch.jpg


AMD FSR 3 Availability

The first games expected to add support for AMD FSR 3 are Forspoken and Immortals of Aveum in early fall, and we can’t wait for you to try out FSR 3 in them to see the massive performance and maximum fidelity our latest update to our upscaling technology will deliver.

LEARN MORE ABOUT AMD FIDELITYFX SUPER RESOLUTION

LEARN MORE ABOUT AMD FIDELITYFX SUPER RESOLUTION 3 FOR DEVELOPERS

 

Alexander Blake-Davies is a Senior Software Product Marketing Specialist for AMD Radeon™ Software for Developers.

 

DISCLAIMERS AND FOOTNOTES

Links to third-party sites are provided for convenience and unless explicitly stated, AMD is not responsible for the contents of such linked sites, and no endorsement is implied. GD-98

  1. AMD FidelityFX Super Resolution (FSR) versions 1, 2, and 3 are available on select games which require game developer integration and are supported on select AMD products. AMD does not provide technical or warranty support for AMD FidelityFX Super Resolution enablement on other vendors' graphics cards. See https://www.amd.com/en/technologies/fidelityfx-super-resolution for additional information. GD-187A.

  2. AMD Fluid Motion Frames interpolation technology when used with AMD FidelityFX Super Resolution (FSR) 3 inserts 1 frame between existing ones which can therefore enable up to 2x the framerate in supported games. GD-231.

  3. Testing by AMD as of August 21, 2023, on an AMD Radeon RX 7900 XTX graphics card AMD Software: Adrenalin Edition 23.7.2 driver, AMD Smart Access Memory technology, and AMD FidelityFX Super Resolution 3 technology with “Performance” mode and frame generation enabled versus AMD FSR 3 OFF, on a test system configured with an AMD Ryzen 9 5950X CPU, AMD Radeon RX 7900 XTX graphics, 32GB DDR4-3800 RAM, ASUS ROG Crosshair VIII Hero (Wi-Fi) motherboard, and Windows 10 Pro 2022 Update, using the Forspoken built-in benchmark at 3840 x 2160, “Ultra-High” graphics preset, and DirectX 12. Performance is dependent on the AMD FSR 3 quality mode selected. AMD FSR 3 requires developer integration and is available in select games. Laptop manufacturers may vary configurations, yielding different results. RS-592.

  4. Testing by AMD as of August 21, 2023, on an AMD Radeon RX 7900 XTX graphics card AMD Software: Adrenalin Edition 23.7.2 driver, AMD Smart Access Memory technology, and AMD FidelityFX Super Resolution 3 technology with “Native AA” mode and frame generation enabled versus AMD FSR 3 OFF, on a test system configured with an AMD Ryzen 9 5950X CPU, AMD Radeon RX 7900 XTX graphics, 32GB DDR4-3800 RAM, ASUS ROG Crosshair VIII Hero (Wi-Fi) motherboard, and Windows 10 Pro 2022 Update, using the Forspoken built-in benchmark at 3840 x 2160, “Ultra-High” graphics preset, and DirectX 12. Performance is dependent on the AMD FSR 3 quality mode selected. AMD FSR 3 requires developer integration and is available in select games. Laptop manufacturers may vary configurations, yielding different results. RS-593.

  5. AMD Radeon™ Anti-Lag+ works on the AMD Radeon RX 7000 Series GPUs and newer or the AMD Ryzen™ 7040 Series APUs with integrated AMD RDNA™ 3 graphics and newer. AMD Radeon Anti-Lag+ further reduces latency within specific titles where AMD has partnered with game developers. GD-227.

ATTRIBUTIONS

11 BIT STUDIOS®, FROSTPUNK 2® are registered trademarks of 11 BIT STUDIOS S.A. © 11 BIT STUDIOS S.A. All other marks and trademarks are the property of their respective owners. All rights reserved.

Ascendant Studios logo © 2022 Ascendant Studios, LLC.

Avatar: Frontiers of Pandora™ © 2023 20th Century Studios. Game Software excluding 20th Century Studios elements: © 2023 Ubisoft Entertainment. All Rights Reserved. Avatar: Frontiers of Pandora™ and the 20th Century Studios logo are trademarks of 20th Century Studios. Licensed to Ubisoft Entertainment by 20th Century Studios. Ubisoft and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the U.S. and/or other countries.

Black Myth: Wukong copyright © Game Science Interactive Technology Co., Ltd. All Rights Reserved

CD PROJEKT®, CD PROJEKT RED®, the CD PROJEKT RED® logo, Cyberpunk®, Cyberpunk 2077®, and the Cyberpunk 2077® logo are registered trademarks of CD PROJEKT S.A. © 2020 CD PROJEKT S.A. All rights reserved.

Crimson Desert copyright © Pearl Abyss Corp. All Rights Reserved

Enduring Games © copyright 2023 Enduring Games® Inc.

FORSPOKEN © 2023 SQUARE ENIX CO., LTD. All Rights Reserved.

Immortals of Aveum © 2023 Electronic Arts Inc.

Like a Dragon: Infinite Wealth © SEGA. All rights reserved. SEGA is registered in the U.S. Patent and Trademark Office. SEGA, the SEGA logo, Yakuza and LIKE A DRAGON are registered trademarks or trademarks of SEGA CORPORATION or its affiliates. All other trademarks, logos and copyrights are property of their respective owners.

Massive Entertainment – a Ubisoft studio. © 2023 Ubisoft Entertainment. All Rights Reserved. Ubisoft, Massive and their logos are trademarks of Ubisoft.

Reflector logo © 2023 Reflector Entertainment Ltd. All rights reserved. © Bandai Namco Entertainment America Inc.

Squad © 2023 Offworld Industries Ltd. Offworld Industries® and the Offworld logo are both registered Canadian trademarks.

SQUARE ENIX and the SQUARE ENIX logo are registered trademarks or trademarks of Square Enix Holdings Co., Ltd.

Starship Troopers™ & ©2023 TriStar Pictures, Inc. All Rights Reserved. Published by Offworld Industries Ltd. Game software excluding TriStar Pictures, Inc. elements: © 2023 Offworld Industries Ltd. All Rights Reserved.

The Alters © 2022 11 BIT STUDIOS S.A. All rights reserved.

Unreal Engine © 2004-2023, Epic Games, Inc. All rights reserved. Unreal and its logo are Epic’s trademarks or registered trademarks in the US and elsewhere.

Warhammer 40,000: Space Marine 2 © Games Workshop Limited 2022. Space Marine, the Space Marine logo, GW, Games Workshop, Space Marine, 40K, Warhammer, Warhammer 40,000, 40,000, the ‘Aquila' Double-headed Eagle logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under license. Focus Entertainment, Focus Home Interactive and their logos are trademarks or registered trademarks of Focus Home Interactive. Saber Interactive and its logos are trademarks or registered trademarks of Saber Interactive. All rights reserved to their respective owners.

© 2023 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD Arrow logo, AMD Software: Adrenalin Edition, AMD Smart Access Memory, AMD Fidelity FX, Radeon, RDNA, and Ryzen, are trademarks of Advanced Micro Devices, Inc. Other product names used herein are for identification purposes and may be trademarks of their respective owners.