I was wondering is it possible to implement .HDRI rendering with OpenCl via the driver? As if GPU does not render .hdri data.
I've included the test file. There are 2 files inside: .blend and .blend1. They should have be inside same folder when you open .blend in Blender.
When I render with GPU compute in Blender cycles I got this:
While it should have been this (CPU render):
Please find comments here: Blender cycles 2.77 OpenCL issue
I forgot to mention about source implementation of .hdri in Blender
[Bf-blender-cvs] [76481ea] master: Cycles: Add support for float4 textures on OpenCL.
HDRI now fully supported: