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n3tfr34k
Journeyman III

CodeXL 1.1 no support for OpenGL 4.3 and compute shader?

I moved from OpenGL/OpenCl setup to a OpenGL 4.3 setup with compute shader. I use CodeXL 1.1.2885.0 on Windows 7 x86_64 with an GeForce GTS 450. And my compute shading program object has a program link error...


Compute info
------------
(0) : error C7006: no work group size specified


Run without CodeXL works good. I think that the debugger support only OpenGL 3.2 at the moment, but is it possible to debug the 4.3 context code with compute shader?

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n3tfr34k
Journeyman III

Today the new update 1.2.3897.0 fix the issue. OpenGL 4.3 compute shader stuff is working now. Thanks CodeXL programer team

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n3tfr34k
Journeyman III

Today the new update 1.2.3897.0 fix the issue. OpenGL 4.3 compute shader stuff is working now. Thanks CodeXL programer team

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