Create Skin Shader using Subsurface Scattering

Video created by bsavery Employee on May 30, 2018

    This video discusses how to create a Skin Shader using Subsurface Scattering in Radeon ProRender for Blender. Subsurface Shader is used for surfaces that does not reflect light off the surface like a mirror or water, but penetrates it a little, like candles, milk, skin or fruit, like grapes.