DX11 compute shaders + OpenCL vs StreamSDK

Discussion created by bubu on Aug 9, 2008
Latest reply on Sep 3, 2008 by jdartvp

How gonna affect the DX11's compute shaders and OpenCL to the StreamSDK?

Are you deprecating the Windows part of the StreamSDK in favor of the DX11 GPGPU solution? Gonna deprecate the StreamSDK and use OpenCL for linux instead?