Stream SDK doubts

Discussion created by bubu on Jun 21, 2008
Latest reply on Jun 25, 2008 by michael.chu
Stream SDK doubts

Hello, i'm new to the streamSDK and to the forums.

I¡m writing several applications using GPGPU... I use OpenGL and CUDA at the moment.... and got some questions about the stream SDK if you don't mind to answer:


1. Does the streamSDK work with Radeon 2400? Can I use it with a 3650?


2. Is the streamSDK SIMD-oriented like CUDA's thread warps(32 by 32) or can I use it without speed penalties if all the threads follow different branches? How big are the stream SDK HW caches(texture,L1,etc)?


3. I program in Vista ... and WinXP gonna die(EoL) in 10 days.... Is Vista x64 supported? Is VS2008 supported?


4. How is multiGPU supported? Do I need to create one thread for each Stream card?