RADEON + FBO = no mipmaps!

Discussion created by 0r@ngE on Apr 8, 2008
Latest reply on Sep 18, 2008 by plohrmann

I've try to implement RTT in my program with FBO ( instead of glCopyTexSubImage2D as i've do earlier).
And i was "surprised" that function glGenerateMipmapEXT don't generate any mipmaps.
I've test FBO on x1600, HD 2900, HD 2600, HD 3850 but result was the same.
It's interesting to me - why on nVidia GeForce 8800 GTS that works greatly, and on Radeons not?

I need help, please.

PS. Tested on Catalyst 7.12, 8.1, 8.2, 8.3.
PSS. FBO attached texture size is 1024x1024.
PSSS. In your SDK ( March 2006 ) in sample Framebuffer_object and change FBO attached colour texture iltering from LINEAR to BILINEAR..... and sample show me an exception!