helmutb

Texture filtering in CAL

Discussion created by helmutb on Apr 5, 2008
Latest reply on Apr 7, 2008 by MicahVillmow
Hi,

is it possible to configure the sampler units to do bilinear or fetch4 texture sampling?
In the alpha SDK release there was file cal_private_ext.h which contained a function calCtxSetSamplerParameter() but the file disappeared in the beta release.

Thanks,
Helmut

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