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The anti-aliasing(i.e. MLAA) cause blur error.

Question asked by tinsau on Sep 20, 2020

We have tens of millions of users, and the UI is rendered by D3D11, but  the anti-aliasing(i.e. MLAA) of the AMD graphics card make the UI blurred in some user's computer. This is unacceptable. So, we can only render UI by GDI in these users's computer, which is undoubtedly a huge loss to performance and user experience. We need help to fix this problem.


Thank you.

D3D11 blur error image: