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Material colors different in rpr vs. cycles

Question asked by tobydarmawan on Jul 10, 2020
Latest reply on Jul 17, 2020 by bsavery

The sprinkles in the file below have randomized colors, which you can see when rendering with cycles. But when rendered with rpr, the sprinkles become one uniform color. I think the problem can be seen in the shading layout (in the shader editor), where changing the Material (e.g. Material.001) in the Material dropdown, affects the colors of the donut.

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