Displacement and subdivision causing sqare facets

Discussion created by fxgogo on Jul 5, 2020
Latest reply on Jul 13, 2020 by fxgogo

Facets on glass

Hi all, I am getting strange square facets when I use displacement and sub division. The coke logo seems to be fine, but on the smooth faces I start to get almost polygon reduction.


I have used a bunch of settings, with this render using subdivision setting of 0.1 for adaptive level and crease weight is at 15.


I am clearly missing something obvious, any thoughts on what it is?