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Floating point errors rx580 8gb

Question asked by dans00n on May 12, 2020

Since Ive had the card Ive noticed it has an issue with anything involving floating point calculations on the gpu side, can anyone please direct me to a fix? none of these issues happen on my friends gtx 1070, and i dont think it should happen with my rx580. i have the exact same issue seen in this thread from another form.(https://www.gamedev.net/forums/topic/681922-floating-point-precision-issues-on-amd-cards/)

unity shader using large floating point values.

unity (top) with a mirror shader calculating large floating point values.

Blender (bottom) with a 4096x4096 plane with camera far clipping distance set to max

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