Yesterday I ran into artifacting issues again with the newest (20.3.1) driver.
It rarely occurs and I don't have any clue how to reproduce this and what are the triggering conditions, but this is what occured:
1) Brightness Flickering
2) Random small artifacts
3) Textures failed to load correctly, blue colored screen.
I restarted the application after I detected the 2nd step, but meanwhile it didn't occured on the desktop or anywhere else, it occured in the application again.
Because of the 3rd issue and the fact it doesn't occured outside the game, I suspect this issue is related to VRAM.
- Final Fantasy XIV + Reshade (effects were turned off after I detected the 1) issue)
- CPU: i7-6700K
- GPU ASUS ROG STRIX RX 5700 XT OC (switched to Efficiency BIOS, factory OC were disabled)
- RAM: 16 GB DDR4
- SSD: Samsung EVO 860 (SATA III) 512 GB
-- 1) (Main) LG 29UM69G-B (2560x1080@75 Hz) connected with DisplayPort
-- 2) (Secondary) Dell U2419H (1920x1080@60 Hz) connected with DisplayPort
The Windows 10 is the newest version and it's a fresh installation, also the same with the GPU driver.
Here is a video about the issue, from start to finish, where I restarted my PC with the reset switch.
It was made with AMD's in-built recording feature, but because I reseted the PC the audio got corrupted.
Also the glitch with the blur isn't part of the graphical issues.
Do you have any tips or ideas, how can I avoid this issue in the future?
Should I connect the second monitor directly to the motherboard (so using the Intel HD for handling that)?
Thanks for the help in advance!