I will be recording a video of the issues in question, but I decided to play through the Battlefront 2 (EA / 2017) Campaign(s) again recently... for Research Purposes, mainly I'm taking notes (and later record full campaign play-throughs; as well as several Multiplayer Games) to break down the failure of Game Design in EA's Version compared to the Pandemic Version.
Now in any case... something I noticed during the initial missions., and actually this is something anyone can try; even if you don't own the game but haven't used the Trial Version (which has the first 3 Campaign Chapters); is that on anything other than "Low" Post-Processing; there was a lot of Garbage Noise across various surfaces (primarily the Floors though; think it might be connected to reflections?).
Another issue I'm having is when controlling Iden's Droid (ID-10) in First Person; the entire screen is massively darkened... in-fact to the point where going through the Conduits, I damn near had to use the Force to navigate with.
Ryzen 5 1600 (Stock Clocks)
Asus Prime B350-Plus
Sapphire RX 5700 XT (Reference)
Windows 10 v1909 (18363.535)
I've flushed the DirectX Shaders and the issues occur on both DirectX 11 and 12.
But as a note they don't occur on either Battlefield 1 or Battlefield V... which use Frostbite 3 as well, so... I don't know, it's weird?
Just curious if anyone else has had similar issues on the current drivers with the RX 5700 Series.