I've tried to use the new software features to stream, the quality is at the levels of software x264 encoder in OBS, given that x264 is at ultrafast/veryfast quality levels. A blurry mess if there is even the slightest movement. Here's a couple of samples, filenames are self-explanatory:
The streaming presets are Ultra and Custom (Ultra with 3000 bitrate), recorded via stream archiving.
I mean, what the point of having a hardware encoder if not to use some computing power to encode stuff nicely? Having Fury X, I thought I had a nice number-crunching device to do that nicely.
What is really killing me is the fact I have full control of the game's graphics quality itself, so I can configure it to use just a fraction of GPU power, say 25-50%. Yet, I can't put the rest 75-50% to encode it nicely. Why oh why, we're living in 2020 already...