What is the future development of Radeon Rays?
Will it have realtime raytracing and denoising library implemented like RTX?
Also, could you create Radeon Rays to be base for computational API?
Otoy's Octane and Maxon's Redshift use CUDA and are now working on support for AMD.
Could you create Radeon Rays like CUDA so that eveyone can implement it as computational API base.