Just testing RPR plug-in on Blender 2.8.
Eevee and Cycles provide the most similar output.
RPR seems faster than Cycles, but the default output seems way different.
Can anyone help?
Can you attach a scene please?
Posted the link.
If it expires, let me know to upload again.
Sorry for the delay.
Here you go:
So was checked current scene and we have some unsupported features for now: its Cycles\Eevee intensity setup (power), and attribute node. If you need to get same result with RPR lights - you can change Units to Watts (for current case)
Thanks for replying.
I made the adjustments, but still cannot get similar results.
Yes, i see that. And now it's expected, because RPR, Eevee and Cycles have different rendering algorithms, and for get correct soft shadows in RPR you can use Area lights as Key Light and also add HDRI map to Environment Light for more realistic reflection and SSS results in RPR.
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