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RPR v2.0.94 Feature Request for Blender - Environment Nodes

Question asked by gelert on Jul 5, 2019
Latest reply on Oct 1, 2019 by ivanriver

There is no facility in RPR 2.0.94 to setup environment nodes and as such a volume cannot be used.

 

In Cycles using the sample file attached a very clean "God Ray" is created using the Environment Nodes.

 

 

However, in RPR, nothing is rendered.

 

 

This is obviously a feature request as I understand that the environment settings are very different in RPR.

 

However.... it would be great if there was a way to setup a misty environment using volume or otherwise with RPR in the future.

 

The result in EEVEE / Cycles is extremely clean and quick to render as well and very effective.

 

It may be possible to create a similar effect with a "volume cube" encompassing the objects, but unfortunately, this too does not work in RPR and I have a separate Community Post with sample file for that issue as well.

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