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Depth of Field blurrs out Bump Map

Question asked by inputhone on Jun 13, 2019
Latest reply on Jun 18, 2019 by arozghon

When activating Depth of Field at low values using Blender 2.8 on MAC OS 10.14.5 with AMD Vega 64 eGPU the Bump Map aplied to a Material of a Principle Shader Node almosts disapears.  I put  the Focus on an EMpty at the suface of the Mesh to make sure it is in Focus. Also increasing Blades didn't help. Therefor i cant Render with Depth of Field right now, in comparision to Cycles, where it works fine. Hope this can be fixed somehow a simple .blend with this bug is attached.

No DOFwith DOF


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