Vulkan tearing issues - Vsync is not working correctly

Discussion created by zinx on Jun 10, 2019
Latest reply on Jun 11, 2019 by kingfish

I also posted this in another forum but no one answered.

I have a problem using Vsync with games/softwares that use the Vulkan API.

Software like Dolphin,PPSSPP and RetroArch get constant tearing issues that I dont get with other API's like Directx 11 or 12.

I am using a Dell Inspiron 17 5000 series.

It's using the AMD GPU Radeon 530 and the Intel GPU Intel UHD 620.

The OS is Windows 10 and the CPU is Intel i7-8550U.

The developers of Dolphin believe it's a driver problem and not a software one.

Here is the bug on their issue tracker : https://bugs.dolphin-emu.org/issues/11674.

I tried to force vsync from AMD settings and it didnt work as well.

Any thoughts?