Shadow of The Tomb Raider mGPU DX12 Crashes

Discussion created by dreidara on May 18, 2019
Latest reply on Jun 6, 2020 by 2ristede

Radeon, when are you guys gonna fix this issue? SotTR has been out for over half a year and you guys still have not fixed this on VEGA architecture. mGPU works on my Fury X-Fury mGPU system, but crashes on YOUR MODERN GPU VEGA ARCHITECTURE. 


Why are you guys lagging on this? You guys could easily make more sales IF YOU GUYS PROVIDED mGPU SUPPORT. Just put resources into the issue, please?