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RPR 2.0.15 - Uber shader - Normal map inputs are of the wrong type

Question asked by daquteness on Mar 8, 2019

OS: Windows 10 1809

Software: Blender 2.80

ProRender version: 2.0.15

 

Issue:  Normal map input slot on Uber Shader does not match the output type of Normal Map or Bump Map nodes. It seems to be affecting every slot that is based on Normal inputs, the dots used to be Purple in 2.0.1 (Vector)

 

 

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