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Is there any way to create toon/cel shaded renders in RPR right now?

Question asked by spicy_birb on Feb 5, 2019

After finding out that RPR was available for Blender I immediately went and installed the plug-in, and I'll just say that I have been loving this engine way more than Cycles! However, I've unfortunately noticed that there aren't any dedicated toon/cel shader nodes included with the engine. (at least not that I've seen)

 

Are there plans for anything like this?

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