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Potential major bug/issue

Question asked by morgan_nilsson on Feb 4, 2019

OS: OSX 10.4.3

Software: Blender 2.79b

ProRender version: 1.8.253 (core 1.321)

 

Issue: Different rendered output when rendering with either CPU, GPU or CPU + GPU.

 

Pay attention to the light passing through the glass spheres, noticeably much more light passing through on the CPU only render, this is with caustics disabled in the shader/material. I've also done the same test with caustics enabled, still quite a large difference between each render device mode.

 

Attached packaged scene file and images.

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