Does ProRender for Maya support distributed/network rendering? If so, does this support include CPU, GPU and CPU+GPU support?
Not currently unless you use maya batch or deadline of course.
Also there was a cool demo done by one of our partners at CES:
AMDら2社、ブロックチェーン活用の3Dレンダリングサービス開発へ--GPUパワーをプール化 - CNET Japan
I have two computers. Computer 1 has two nVidia 1080 GPUs. Computer 2 has two nVidia Titan V GPUs. If I want to batch render or use deadline, how do I set my render settings to CPU+GPU for both machines. I believe your settings require that I select the specific GPUs for rendering. How can I do that for both computers in a batch/dealine render when each computer has different GPUs?
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